Baseball Tips
Hitting
General
It has been said that hitting a baseball well is the single most
difficult sports skill to master. Even in the pro’s, the best
hitters only get a hit 3 out of every 10 at bats. One definite
thing about hitting is that to do it well requires knowing the
proper mechanics involved and practice, practice, practice. Some
general principals of hitting are to study the pitcher (get a
feel for his speed, does he have curve/change-up, does he do
anything different when he throws it, etc.). Keep your eyes on
the ball through contact. Know the strike zone and get a good
pitch to hit. Know the situation (count, score, runners, outs)
and what it calls for. Be aggressive, the hitter should load and
stride on every pitch and be up there thinking hit, hit, hit, so
that he is ready to explode with the hips and hands if it is a
strike. If the pitch is not a strike don’t swing.
Bat
Since good bat speed is a critical element to good hitting, it
is important that the bat not be too big or heavy. A good test
to determine if a bat is too heavy is to grab the handle of the
bat with one hand and hold it straight out to the side, parallel
to the ground. If it starts to shake or the bat head starts to
drop in less then 12-15 seconds, then the bat is too big. Most
boys in the 9-14 age range do best with the 20-24 ounce bat.
Grip
The grip on the bat should be comfortable in the hand, ideally
the middle knuckles on each hand would line up. This helps in
executing the proper swing. The grip should be fairly loose up
until you ‘load’ particularly with your top hand. Don’t choke
the bat with such a tight grip that it tenses up all the muscles
in your arms and shoulders.
Stance
Usually for younger players the Parallel or Squared stance is
recommended. This means that the batter has both feet equal
distance from home plate. The batter’s feet should start a
little more then shoulder width apart. The batter should be
close enough to the plate that he can comfortably reach down and
touch the outside edge of the plate with his bat. This will
insure that he can reach the outside pitch as well. At this
point weight should be equally balanced between the front and
back legs. Both hips and shoulders should be parallel to the
ground. Batter should have a slight bend in the knees. Hands
should be just off the back shoulder with the bat angled at
about 45%. Where he stands up or back in the batters box will
depend mostly on the speed of the pitcher and whether he has a
breaking ball or not and if the situation might call for it.
Load & Stride
Once the pitcher begins his movement forward with the pitch, the
batter should then ‘load’. What this involves is a slight
movement inward and backwards (about 2 inches) of the batters
hands, shoulders, hips and knees. The batter’s weight shifts
from a 50/50 to a 40/60 front to back ratio. During this load it
is important to not move the head and to keep your eyes on the
ball.
The stride consists of a short (5-7 inches) step with the front
foot either directly towards the pitcher or at a slight angle
towards home plate. You want to lead with heel and land on the
ball of your foot. You still want to keep your front shoulder in
and your hands and weight back during your stride. Picture it as
stepping on thin ice. It is important to not swing until your
front foot has landed, as you want to hit against a firm front
leg.
Swing
After the batter has completed his load and stride, and upon
picking up the pitchers release point and picking up the ball
and has concluded that the pitch coming at him is a strike, the
batter then initiates his swing. The swing involves rotating up
on the ball of your back foot (this is known as squishing the
bug). The hips begin to rotate and the hands (bat knob) go
towards the ball.
You want to avoid an upper cut swing by swinging down on the
ball. As you start your swing you’ll want to keep your hands
above the ball and the fat part of the bat above your hands.
Your head should remain still with your chin going from your
front shoulder to your back shoulder when finished with your
swing. At time of contact you want to have your bottom hand palm
facing down and your top hand palm facing up. This will increase
the chances of a line drive, which provides you with the best
chance of reaching base. As you come in contact with the ball
your arms will form a V with the bat to which you should be
looking down through to the ball hitting the bat. Swing through
the ball as if you’re hitting more then one ball and follow
through after contact.
Special Situations
When facing a very fast pitcher, you may want to place your
stance further back in the batter’s box to give you more
reaction time. You may also want to start your load and stride a
little earlier then usual. It is important to learn to hit to
all fields, for against a very fast pitcher, you will probably
be looking to hit balls to center and right fields.
Hitting the Curve, firstly involves recognizing that it is a
curve. Study the pitcher when he warms up and when he faces
other batters to see if he has one and if so, does he throw it
any differently then his fastball (lower arm slot, cocked wrist,
etc.) The curve ball has a different spin then a fastball, so
the earlier you pick up the spin of the ball the better. If you
keep your hands and weight back properly you should still be in
a good position to hit the curve. Also, quite often at the
younger age, it is very difficult for the younger pitcher to
throw the curve for a strike, so you may want to lay off of it
until you fall behind in the count.
Bunting
Bunting has become a lost art. At each level up the ladder, runs
become harder and harder to generate and sometimes teams must
‘manufacture’ runs. Bunting is a great tool in manufacturing
runs. Sometimes you may want to bunt for a hit, sacrifice a
runner over into scoring position or ‘squeeze’ a run in through
bunting. When bunting, you will want to move up in the batter’s
box towards the pitcher. This will keep your bat in fair
territory and also assist you in bunting any breaking balls
before they break. Generally when bunting for either a sacrifice
or Squeeze lay you will want to square around. This means
turning your feet and shoulders so that you are facing the
pitcher. Don’t step on the plate or you’ll be called out if you
get the bunt down. The top hand should slide down the bat
somewhere around the mid point and ‘cradle the bat’ with your
thumb on the top with the fingers underneath. To protect your
fingers from getting hit, don’t wrap your top hand fingers
around the bat. You want to hold your bat at the top of the
strike zone with the bat angled up and out in front of you. You
want to have your arms extended with a slight bend at the
elbows. Since your bat is already at the top of the strike zone,
if the pitch is higher then your bat, let it go (unless it is a
squeeze play). If the pitch is lower, then bend at the knees to
bunt the ball and try to avoid dipping the bat head as this will
increase the chances for a popup and could result in a double
play. The batter simply wants to ‘catch’ the ball with the bat
and wants to avoid slapping at it. The best bunts are those down
the lines about 20-30 feet.
Pitching
General
It has been said that good pitching will usually beat good
hitting. The teams that have been the most consistently
successful, have been those with good pitching. At the youth
level, one of the most important attributes is the ability to
throw a good fastball in the location you want to. Establishing
a good fastball with good control, must preceed the development
of a offspeed pitch, as generally the offspeed is set up by
being ahead in the count and having the batter anticipate a
fastball.
Basic Pitch’s
The basic fastball grips are the two seam and four seam
fastball. The two seam fastball is griped along the two short
seams. If thrown with the correct motion, this pitch will tend
to sink and tail away slightly. The four seam fastball is
gripped across seams. This pitch will provide for a harder
straighter pitch. The four seam grip is the grip that ideally
should be used by the fielders to generate a hard straight
throw.
Two-Seam Fastball ....... Four-Seam Fastball
The second recommended pitch to develop is the change-up. Four
time NL Cy Young winner Greg Maddux has used this pitch
extremely effectively over his career. There are multiple grips
that can be used. One of them is the circle change (Maddux’s )
grip where the pitcher forms a circle with his thumb and pointer
finger and places it on the side of the ball and then he places
his next 2 fingers on the top of the ball. His pinky finger
rests underneath. Many young pitchers hands will not be large
enough to throw the circle change and may have to throw the 3
finger change where he grips the ball deep into his hand with
his 2ed, 3rd and 4th fingers on top of the ball with his thumb
and pinky underneath. Another is the football change where the
ball is gripped land thrown like a football.
Once the young pitcher has developed a good fastball and
change-up, then he can develop the curve. The curve should be
thrown with the same arm slot as the fastball and change, but
with a different grip and hand location. The curve is gripped
with the pointer and the middle finger, with the middle finger
along the bottom of the horseshoe shaped seam. Instead of
releasing the ball with your hand behind the ball like you would
with a fastball, you should release it with your hand to the
side of the ball, over the top, with a pull down of the ball.
Set-up
With no runners on, the pitcher will generally be is the Wind-Up
position. The pitcher should place his heels on the rubber about
6-8 inches apart. The pitcher should hold his glove in front of
him so that the batter and base coach’s will not be able to see
what grip he is using.
When receiving the sign, you should be in a comfortable position
with your knees slightly bent and your shoulders and hips square
to the plate. Your first movement will be a short step back and
slightly to the side with your left foot (for Right handed
pitcher, for lefty reverse all future left/right references).
Try to keep your head and shoulders still during this step back.
Your hands may move up towards your chin or eyes. It is
important to keep balanced during the remainder of the wind-up
as any excess momentum one way or the other will impact the
pitcher’s control. Once the left foot has stepped back the right
foot moves to become flush with the rubber. The pitcher pivots
his body so that his body is now facing third base (first base
for lefty). While pivoting, the pitcher lifts his front leg,
such that his theigh is at least parallel to the ground. This is
what is refered to as the ‘Balance Point’. The pitcher’s weight
should be directly over the rubber such that if he stopped in
this position he would not fall one way or the other. Once in
the balance point the pitcher will want to now bring his front
leg down near the surface of the mound and then out towards the
plate. As the pitcher begins his movement towards home plate,
his hands separate thumbs down. At time of front foot landing
with a slightly bent knee and on the balls of the foot and at
only a slight angle to the plate, his elbows should be at
shoulder height. The throwing arm should be cocked (about 90
degrees) with the fingers on top of the ball facing the
shortstop or centerfielder. After the front foot lands, the hips
open to the plate, which allows the body to bend forward. The
lead arm rotates inward and down, the throwing arm continues
smoothly through with the throwing elbow above the shoulder with
the hand behind the ball, not under. The throwing arm should
follow through all the way around and should finish around the
lead foot ankle. The back leg should then come around and land
even with the lead leg and the pitcher should now be a in a good
fielding position.
With runners on base pitchers will use the ‘Stretch’ position.
The stretch is the same as the wind-up, except it skips the
small step back and pivot and picks up right before the start of
the balance point. All other aspects of the wind-up will apply
to the stretch as well.
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